This is a Basic guide of Undead units
Acolyte - Basic worker
Ghoul - Use to gather lumber it can also be used to creep or attack basses. Can learn Cannibalize and Ghoul Frenzy
*Cannibalize - consumes a corpse for 10Hp/sec regen
*Ghoul Frenzy - gives the Ghoul +25 aspd and additional ms
Crypt Fiend - Ranged attacker that can learn Web and Burrow
*Web - Traps a flying enemy units. Once a unit is Webbed it can be attacked by ground units as long as Web lasts
*Burrow - Becomes invisible and gains increased regeneration but cannot move or attack
Gargoyle - Flying Ranged attacker that can learn stone form
*Stone Form - Gives the Gargoyle additional HP regen and extra armor but they cannot move or attack
Meat Wagon - Siege unit that is very effective against buildings, can learn Exhume Corpse and Disease Cloud
*Exhume Corpse - Gives the Meat Wagon ability to produce corpse
*Disease Cloud - When the meat wagon attacks it produces Clouds that deals 1 dps for 120sec
Abomination - Ground Melee unit can learn Disease Cloud
*Disease Cloud - When the Abomination attacks it releases a cloud which damages nearby units 1dps for 120sec
Obsidian Statue - Ground Ranged Unit, has the skill Essence of Blight and Spirit Touch, can learn Destroyer form
*Essence of Blight - Heals nearby friendly unit for 10 HP per cast
*Spirit Touch - Gives 3 mana to nearby units per cast
*Destroyer Form - Transforms the Obsidian Statue into its most deadliest form
Devour Magic - Dispels all magical buffs in an area and gives the Destroyer 50 Hp and 25 mana per Unit Dispelled
Orb of Annihilation - Adds 25 damage to every attack and makes the Destroyers attack AoE
Spell Immunity - The Destroyer is Invulnerable to spells
Absorbs Mana - Takes all mana from your unit
Necomancer - Ground Ranged Unit, has the skill Raise Dead, can learn the skills UnholyFrenzy and Cripple
*Raise Dead - Raises 2 Skeleton Warriors from a corpse
*Unholy Frenzy - Increases a target units aspd by 75% but takes 4dps for 45 sec
*Cripple - Decreases target units aspd by 75%, ms by 50% and damage by 50%
Banshee - Ground Ranged Unit, has the skill Curse, can learn the skill Anti-Magic Shell and Possession
*Curse - Makes target enemy unit miss by 33% for 120sec
*Anti-Magic Shell - Gives a target unit a shell that absorbs 300magical damage. Lasts 90 sec
*Possession - Takes control of a target unit.Cannot posses Creeps higher than level5, flying units and Heroes
Frost Wyrm - Powerful Flying range attacker,can slow enemy units for 10sec per attack, and can learn the abilty
Freezing Breath
*Freezing Breath - Causes a building to temporarily stop productions for 5sec
Heroes
The Death Knight
Skills:
Death Coil
Level 1 - Deals 200 damage to a living unit or heals a friendly Undead unit for 100
Level 2 - Deals 400 damage to a living unit or heals a friendly Undead unit for 200
Level 3 - Deals 600 damage to a living unit or heals a friendly Undead unit for 300
Death Pact
Level 1 - Kills a friendly Undead unit and gives 100% of it's remaining HP to the Death Knight
Level 2 - Kills a friendly Undead unit and gives 200% of it's remaining HP to the Death Knight
Level 3 - Kills a friendly Undead unit and gives 300% of it's remaining HP to the Death Knight
Unholy Aura
Level 1 - Gives friendly Units around The Death Knight +10% ms and a minor HP regen
Level 2 - Gives friendly Units around The Death Knight +20% ms and a moderate HP regen
Level 3 - Gives friendly Units around The Death Knight +30% ms and a greater HP regen
Raise Dead
Raises 6 dead units around the Death Knight for 40 sec. Raised units are Invulnerable
The Lich
Frost Nova
Level 1 - Deals 100 damage to a target and 50 Nova damage and slows ms and aspd for 4 sec
Level 2 - Deals 100 damage to a target and 100 Nova damage and slows ms and aspd for 4 sec
Level 3 - Deals 100 damage to a target and 150 Nova damage and slows ms and aspd for 4 sec
Frost Armor
Level 1 - Adds 3 armor to a friendly unit
Level 2 - Adds 5 armor to a friendly unit
Level 3 - Adds 7 armor to a friendly unit
Dark Ritual - Sacrifices a friendly Undead unit for mana
Level 1 - 33% of hitpoints to mana
Level 2 - 66% of hitpoints to mana
Level 3 - 100% of hitpoints to mana
Death and Decay
Damages everything in its AoE by 4% of its base HP per sec
The DreadLord
Carrion Swarm
Level 1 - deals 75 damage in a cone
Level 2 - deals 125 damage in a cone
Level 3 - deals 200 damage in a cone
Sleep - Puts a target enemy to sleep.A sleeping unit can be awoken by attacking it
Level 1 - 20sec sleep for 100mana
Level 2 - 40sec sleep for 75mana
Level 3 - 60sec sleep for 50mana
Vampiric Aura - gives Melee units lifesteal
Level 1 - 15% lifesteal
Level 2 - 30% lifesteal
Level 3 - 45% lifesteal
Inferno
Calls an infernal from the sky dealing 50 damage and stuns for 4 sec in an area. Infernal lasts for 180sec
Crypt Lord
Impale
Level 1 - Stuns for 2 sec and deals 50 damage in a line
Level 2 - Stuns for 3 sec and deals 80 damage in a line
Level 3 - Stuns for 4 sec and deals 110 damage in a line
Spiked Carapace
Level 1 - 15% melee damage return and additional 3 armor
Level 2 - 25% melee damage return and additional 5 armor
Level 3 - 35% melee damage return and additional 7 armor
Carrion Beetles - max of 5 carrion beetles
Level 1 - 140HP, 8-9 damage
Level 2 - 275HP, 15-18 damage and has burrow
Level 3 - 410HP, 22-27 damage and has burrow
Locust swarm
Deals damage to an area around the Crypt Lord for 30sec
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Acolyte - Basic worker
Ghoul - Use to gather lumber it can also be used to creep or attack basses. Can learn Cannibalize and Ghoul Frenzy
*Cannibalize - consumes a corpse for 10Hp/sec regen
*Ghoul Frenzy - gives the Ghoul +25 aspd and additional ms
Crypt Fiend - Ranged attacker that can learn Web and Burrow
*Web - Traps a flying enemy units. Once a unit is Webbed it can be attacked by ground units as long as Web lasts
*Burrow - Becomes invisible and gains increased regeneration but cannot move or attack
Gargoyle - Flying Ranged attacker that can learn stone form
*Stone Form - Gives the Gargoyle additional HP regen and extra armor but they cannot move or attack
Meat Wagon - Siege unit that is very effective against buildings, can learn Exhume Corpse and Disease Cloud
*Exhume Corpse - Gives the Meat Wagon ability to produce corpse
*Disease Cloud - When the meat wagon attacks it produces Clouds that deals 1 dps for 120sec
Abomination - Ground Melee unit can learn Disease Cloud
*Disease Cloud - When the Abomination attacks it releases a cloud which damages nearby units 1dps for 120sec
Obsidian Statue - Ground Ranged Unit, has the skill Essence of Blight and Spirit Touch, can learn Destroyer form
*Essence of Blight - Heals nearby friendly unit for 10 HP per cast
*Spirit Touch - Gives 3 mana to nearby units per cast
*Destroyer Form - Transforms the Obsidian Statue into its most deadliest form
Devour Magic - Dispels all magical buffs in an area and gives the Destroyer 50 Hp and 25 mana per Unit Dispelled
Orb of Annihilation - Adds 25 damage to every attack and makes the Destroyers attack AoE
Spell Immunity - The Destroyer is Invulnerable to spells
Absorbs Mana - Takes all mana from your unit
Necomancer - Ground Ranged Unit, has the skill Raise Dead, can learn the skills UnholyFrenzy and Cripple
*Raise Dead - Raises 2 Skeleton Warriors from a corpse
*Unholy Frenzy - Increases a target units aspd by 75% but takes 4dps for 45 sec
*Cripple - Decreases target units aspd by 75%, ms by 50% and damage by 50%
Banshee - Ground Ranged Unit, has the skill Curse, can learn the skill Anti-Magic Shell and Possession
*Curse - Makes target enemy unit miss by 33% for 120sec
*Anti-Magic Shell - Gives a target unit a shell that absorbs 300magical damage. Lasts 90 sec
*Possession - Takes control of a target unit.Cannot posses Creeps higher than level5, flying units and Heroes
Frost Wyrm - Powerful Flying range attacker,can slow enemy units for 10sec per attack, and can learn the abilty
Freezing Breath
*Freezing Breath - Causes a building to temporarily stop productions for 5sec
Heroes
The Death Knight
Skills:
Death Coil
Level 1 - Deals 200 damage to a living unit or heals a friendly Undead unit for 100
Level 2 - Deals 400 damage to a living unit or heals a friendly Undead unit for 200
Level 3 - Deals 600 damage to a living unit or heals a friendly Undead unit for 300
Death Pact
Level 1 - Kills a friendly Undead unit and gives 100% of it's remaining HP to the Death Knight
Level 2 - Kills a friendly Undead unit and gives 200% of it's remaining HP to the Death Knight
Level 3 - Kills a friendly Undead unit and gives 300% of it's remaining HP to the Death Knight
Unholy Aura
Level 1 - Gives friendly Units around The Death Knight +10% ms and a minor HP regen
Level 2 - Gives friendly Units around The Death Knight +20% ms and a moderate HP regen
Level 3 - Gives friendly Units around The Death Knight +30% ms and a greater HP regen
Raise Dead
Raises 6 dead units around the Death Knight for 40 sec. Raised units are Invulnerable
The Lich
Frost Nova
Level 1 - Deals 100 damage to a target and 50 Nova damage and slows ms and aspd for 4 sec
Level 2 - Deals 100 damage to a target and 100 Nova damage and slows ms and aspd for 4 sec
Level 3 - Deals 100 damage to a target and 150 Nova damage and slows ms and aspd for 4 sec
Frost Armor
Level 1 - Adds 3 armor to a friendly unit
Level 2 - Adds 5 armor to a friendly unit
Level 3 - Adds 7 armor to a friendly unit
Dark Ritual - Sacrifices a friendly Undead unit for mana
Level 1 - 33% of hitpoints to mana
Level 2 - 66% of hitpoints to mana
Level 3 - 100% of hitpoints to mana
Death and Decay
Damages everything in its AoE by 4% of its base HP per sec
The DreadLord
Carrion Swarm
Level 1 - deals 75 damage in a cone
Level 2 - deals 125 damage in a cone
Level 3 - deals 200 damage in a cone
Sleep - Puts a target enemy to sleep.A sleeping unit can be awoken by attacking it
Level 1 - 20sec sleep for 100mana
Level 2 - 40sec sleep for 75mana
Level 3 - 60sec sleep for 50mana
Vampiric Aura - gives Melee units lifesteal
Level 1 - 15% lifesteal
Level 2 - 30% lifesteal
Level 3 - 45% lifesteal
Inferno
Calls an infernal from the sky dealing 50 damage and stuns for 4 sec in an area. Infernal lasts for 180sec
Crypt Lord
Impale
Level 1 - Stuns for 2 sec and deals 50 damage in a line
Level 2 - Stuns for 3 sec and deals 80 damage in a line
Level 3 - Stuns for 4 sec and deals 110 damage in a line
Spiked Carapace
Level 1 - 15% melee damage return and additional 3 armor
Level 2 - 25% melee damage return and additional 5 armor
Level 3 - 35% melee damage return and additional 7 armor
Carrion Beetles - max of 5 carrion beetles
Level 1 - 140HP, 8-9 damage
Level 2 - 275HP, 15-18 damage and has burrow
Level 3 - 410HP, 22-27 damage and has burrow
Locust swarm
Deals damage to an area around the Crypt Lord for 30sec
If u like my guides pls do press "+"..thanks
Last edited by faLL- (ILuVJapan) on Tue May 19, 2009 8:32 am; edited 3 times in total